Unreal Engine 4 Flying AI Project Introduction 1/2 - gamenightuiuc.com

Unreal Engine 4 Flying AI Project Introduction 1/2

Peter L. Newton
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[Project]

In this first video of many, we explore the challenges and adventures of Flying AI. We touch on familiar topics in A.I. and go in detail on how I’ve created this Flying AI example. This is the first iteration of the Flying AI so expect limitations. The goal for this project is to walk through the discovery process of the do’s and don’ts of Flying AI. While I understand what may work, I feel its important we know what doesn’t work and why. The immediate goal is that you leave with a new ideas for your own flying AI.

Thanks to those who tag along! Create Games, Create Peace!

-Peter L. Newton
Ps
Please excuse typo, not a lot of time for do overs. Thanks for understanding.

8 Comments

  1. after searching for ages i finally came across this, i downloaded the project files (thanks by the way). but when i migrated it to my new project and bring it into map i get these errors:Blueprint Runtime Error: "Accessed None trying to read property CallFunc_Array_Get_Item_2". Blueprint: BP_Plane Function: Execute Ubergraph BP Plane Graph: Misc. Work Node: BranchBlueprint Runtime Error: "Accessed None trying to read property CallFunc_Array_Get_Item_1". Blueprint: BP_Plane Function: Execute Ubergraph BP Plane Graph: EventGraph Node: Set Current forward speedand then the same for pitch, yaw and roll…all they seem to do is spiral downwards until they hit the ground, skim around across the ground for a moment and eventually settle to a stop.

  2. could you do a tutorial on a zero g world where you can fly as a person upside down and stuff

  3.  
    Hi respected sir, Peter L.Newton..! Can u please make Tutorials for 6 Dimention Of Freedom (6DOF) with BluePrint with full controlled,in unreal engine 4……if u do so it will be very helpfull to me….Please….!!!!!!!

  4. Tried following your tutorials on AI nav, you go too quick and you don't really explain anything, kinda sucks to be honest. 

  5. B.O.L.T. Inquiries and Adventures of Mick Malkemus says:

    Nice video. Hey Peter, maybe when the spaceship hits the block, it gets destroyed instead of just sitting there in a feed back loop? 🙂

  6. May i ask for a template of this project including the spaceship that is shown please?

  7. Can You make a tutorial on networking stuff , may be it's not so funny , but I wonder if it's possible to make listen server migration in blueprints ?

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